发布时间:2019-08-25 09:37:59编辑:auto阅读(1679)
对话框
private void Dialog2(){
AlertDialog.Builder d = new AlertDialog.Builder(MainActivity.this);
View v= View.inflate(getApplicationContext(), R.layout.pwd, null);
d.setTitle("sss");
d.setView(v);
d.show();
}
private void Dialog() {
AlertDialog.Builder dialog = new AlertDialog.Builder(MainActivity.this);
dialog.setTitle("Game");
dialog.setMessage("是否退出游戏?");
dialog.setIcon(R.drawable.ic_launcher);
dialog.setPositiveButton("yes", new OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
Toast.makeText(getApplicationContext(), "yes", 100).show();
}
});
dialog.setNegativeButton("no", new OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
Toast.makeText(getApplicationContext(), "no", 100).show();
}
});
dialog.show();
}
自定义BaseAdapter
LayoutInflater inf =getLayoutInflater();
// inf.inflate(resource, root);
AlertDialog.Builder d = new AlertDialog.Builder(MainActivity.this);
View v= View.inflate(getApplicationContext(), R.layout.pwd, null);
menu 菜单
menu.add(0, 1, 1, "信息").setIcon(R.drawable.ic_launcher);
menu.add(0, 3, 2, "通讯录").setIcon(R.drawable.ic_launcher);
menu.add(0, 5, 3, "朋友圈").setIcon(R.drawable.ic_launcher);
menu.add(0, 7, 4, "我").setIcon(R.drawable.ic_launcher);
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